If the outcome of a market cannot be verified officially, we reserve the right to delay the settlement until official confirmation. If markets were offered when the outcome was already known, we reserve the right to void any betting. In the case of any obviously incorrectly displayed or calculated prices, we reserve the right to void betting. This includes a deviation of more than 100% in the pay-out compared to the market average. If coverage has to be abandoned and the match finishes regularly, all markets will be settled according to the final result. If the outcome of a market cannot be verified officially, we reserve the right to void them. In the case of an incorrect settlement of markets, we reserve the right to correct them anytime. If a match does not adhere to the generally accepted format (e.g. unusual period length, counting procedure, format of a match etc.) we reserve the right to void any market. If the rules or format of a match differ from our accepted norm, we reserve the right to void any market. If a match is not completed or not played (e.g. through disqualification, interruption, withdrawal, changes in draws etc.) all undecided markets are considered void. The exceptions of this rule are in relation to friendly matches, where all match markets will be settled based on the actual duration of the match. Only bets on matches, which are played for less than 45 minutes or more than 120 minutes, are considered void. If a friendly match is played in a 3x30, 2x45+30 minutes or similar format, the First Half for settlements needs will be considered to end in the middle of the full playing time format.
Outright markets are considered All In Run Or Not and therefore will be settled as a loss if the selection does not take part in the event. Dead Heat rules apply. Unless stated otherwise, whenever the organizing association deems it fit to include any necessary rounds, matches, or series of matches (e.g. Play-offs, Play-outs, Postseason) following the end of the so-called Regular Season in order to determine the classification, league winners, promotion/relegation, etc., 8020Bet will take into account the results and outcomes deriving from these matches for settlement purposes of bets referring to the final league classification, promotion, relegation, etc. For example, seasonal bets on the team winning the NHL will refer to the Stanley Cup Winners. All bets are settled on the basis of the award ceremony or the competition’s official score-sheet, without taking into consideration the results of any subsequent investigations or disqualifications.
In the event of at least two competitors being declared the winner (a Dead Heat), the number of paying places remaining after clear winners are settled is divided by the number of players sharing those places. The odds for the selection are then multiplied by this number. e.g. In a competition with 5 paying places the top two players are settled while four players share third place. Since there are only three remaining paying places for these four players, the place odds for each player are multiplied by 0.75.
All markets (except halftime, first-half markets, overtime and penalty shootout) are considered for regular time plus injury time. Unless otherwise stated for specific bet typologies overtimes and penalty shootouts will not affect the outcome of the bet. If a match is interrupted and continued within 48h after initial kickoff, all open bets will be settled with the final result. Otherwise all undecided bets are considered void. Regular 90 Minutes: Markets are based on the result at the end of a scheduled 90 minutes play unless otherwise stated. This includes any added injury or stoppage time but does not include extra-time, time allocated for a penalty shootout or golden goal. If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting. If the market was opened with a missing or incorrect red card, we reserve the right to void betting. If odds were offered with an incorrect match time (more than 5 minutes), we reserve the right to void betting. If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void. If the team names or category are displayed incorrectly, we reserve the right to void betting. In case of any score or card/corner/penalty related changes, we reserve the right to void betting on any video assistant referee (VAR) situation.
Corners Only taken corners will be considered, corners awarded but not taken would not be counted. The time used is time corner was taken. Bets will be settled on the exact time the corners are taken rather than awarded or detailed by relevant third-party feed providers. If any resulting corner is not taken, it will not count for betting purposes. Bookings Yellow card counts as 1 card and red or yellow-red card as 2. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence, one player cannot cause more than 3 cards. Settlement will be made according to all available evidence of cards shown during the regular 90 minutes play. Cards shown after the match are not considered. Cards shown during half-time break will be settled as cards shown into the second half. Cards for non-players (already substituted players, managers, players on bench) are not considered. Yellow card counts as 10 points and red or yellow red cards as 25. The 2nd yellow for one player which leads to a yellow red card is not considered. As a consequence, one player cannot cause more than 35 booking points. Anytime Goalscorer and Player to Score X or More Own goals will not be considered for Anytime Goalscorer or Player to score X or more settlement purposes and are ignored. All players who took part in the match since kick off or previous goal are considered as runners. All players who are currently taking part are listed. If for any reason an unlisted player scores a goal all bets on listed players stand. Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct. Next Goalscorer Own goals will not be considered for Next Goalscorer settlement purposes and are ignored. All players who took part in the match since kick off or previous goal are considered as runners. All players who are currently taking part are listed. If for any reason an unlisted player scores a goal all bets on listed players stand. Market will be settled based on TV insert and statistics provided by Press Association unless there is clear evidence that these statistics are not correct. Interval Markets Markets will be settled based on the goal time announced by TV. If this is not available, the time according to the match clock is considered. Goal markets are settled based on the time the ball crosses the line, and not the time the kick is made. Corner interval markets are settled based on the time the corner kick is taken and not the time the corner is conceded or awarded. Booking interval markets are settled based on the time the card is shown and not the time the infringement is made. Offsides will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation. Penalty markets will be settled based on the time when the referee gives the decision. This rule will be applied on any video assistant referee (VAR) situation. Penalties awarded but not taken are not considered. For all 5 min/10 min/15 min interval markets, related to interval minutes 41- 45/31-40/31-45, events (goals, corners) in added injury or stoppage time will be accounted for. Next Scoring Type Freekick: The goal has to be scored directly from the freekick or corner to qualify as a goal by freekick. Deflected shots count as long as the freekick or corner taker is awarded the goal. Penalty: Goal must be scored directly from the penalty. Goals after a rebound of a missed penalty do not count. Own Goal: If goal is declared as an own goal. Header: The scorers last touch has to be with the head. Shot: Goal has to be with any other part of the body than the head and the other types do not apply. No Goal. 1X2 Which team will win the match. Overtime not included. Double Chance Predict the match result combining two of the three possible outcomes (1X, X2 or 12). Draw No Bet Predict the winner of the match. If the teams draw, the selection will be voided. Home No Bet Predict the result at regular time. If Home team wins, the selection will be voided. Away No Bet Predict the result at regular time. If Away team wins, the selection will be voided. Handicap Predict the winner in regular time taking in consideration the handicap in brackets. Asian Handicap Predict the winner in regular time taking in consideration the handicap in brackets. Quarter ball (0.25; 0.75; 1.25 etc.) advantage can be settled as won, lost or half won/half lost while the other half of the stake is returned. Half ball (0.5; 1.5; 2.5 etc.) advantage can be settled as won or lost. Whole ball (1; 2; 3 etc.) advantage can be settled as won, lost or void. Tickets are settled according to the full-time result using the following logic: Handicap Line 0: The team that wins by any margin is to be settled as the winning selection. In the event of a draw all tickets are void. Handicap Line 0.25: If the team that is giving (-) a 0.25 ball start: Wins - All tickets on this selection are settled as won Draws - Half the stake is void, the other half is settled as lost Loses - All tickets on this selection are settled as lost If the team that is receiving (+) a 0.25 ball start: Wins - All tickets on this selection are settled as won Draws - Half the stake is settled at the odds of the chosen selection, the other half is void Loses - All tickets on this selection are settled as lost Handicap Line 0.5:If the team that is giving (-) a 0.5 ball start: Wins - All tickets on this selection are settled as won Draws - All tickets on this selection are settled as lost Loses - All tickets on this selection are settled as lost If the team that is receiving (+) a 0.5 ball start: Wins - All tickets on this selection are settled as won Draws - All tickets on this selection are settled as won Loses - All tickets on this selection are settled as lost Handicap Line 0.75: If the team that is giving (-) a 0.75 ball start: Wins by ≥2 goals - All tickets on this selection are settled as won Wins by 1 goal - Half the stake is settled at the odds of the chosen selection, the other half is void Draws or Loses - All tickets on this selection are settled as lost If the team that is receiving (+) a 0.75 ball start: Wins or Draws - All tickets on this selection are settled as won Loses by 1 goal - Half the stake is void, the other half is settled as lost Loses by ≥2 goals - All tickets on this selection are settled as lost Handicap Line 1.0: If the team that is giving (-) a 1.0 ball start: Wins by ≥2goals - All tickets on this selection are settled as won Wins by 1 goal - All tickets on this selection are void Draws or Loses - All tickets on this selection are settled as lost If the team that is receiving (+) a 1.0 ball start: Wins or Draws - All tickets on this selection are settled as won Loses by 1 goal - All tickets on this selection are void Loses by ≥2 goals - All tickets on this selection are settled as lost
Void if the match is not completed | |||||
Handicap | Team result | Bet result | Handicap | Team result | Bet result |
0 | Win | Win | 0 | Win | Win |
Draw | Void | Draw | Void | ||
Lose | Lose | Lose | Lose | ||
-0.25 | Win | Win | 0.25 | Win | Win |
Draw | Half lose | Draw | Half win | ||
Lose | Lose | Lose | Lose | ||
-0.5 | Win | Win | 0.5 | Win | Win |
Draw | Lose | Draw | Win | ||
Lose | Lose | Lose | Lose | ||
-0.75 | Win by 2+ | Win | 0.75 | Win | Win |
Win by 1 | Half win | Draw | Win | ||
Draw | Lose | Lose by 1 | Half Lose | ||
Lose | Lose | Lose by 2+ | Lose | ||
-1 | Win by 2+ | Win | 1 | Win | Win |
Win by 1 | Void | Draw | Win | ||
Draw | Lose | Lose by 1 | Void | ||
Lose | Lose | Lose by 2+ | Lose | ||
-1.25 | Win by 2+ | Win | 1.25 | Win | Win |
Win by 1 | Half lose | Draw | Win | ||
Draw | Lose | Lose by 1 | Half win | ||
Lose | Lose | Lose by 2+ | Lose | ||
-1.5 | Win by 2+ | Win | 1.5 | Win | Win |
Win by 1 | Lose | Draw | Win | ||
Draw | Lose | Lose by 1 | Win | ||
Lose | Lose | Lose by 2+ | Lose | ||
-1.75 | Win by 3+ | Win | 1.75 | Win | Win |
Win by 2 | Half win | Draw | Win | ||
Win by 1 | Lose | Lose by 1 | Win | ||
Draw | Lose | Lose by 2 | Half Lose | ||
Lose | Lose | Lose by 3+ | Lose | ||
-2 | Win by 3+ | Win | 2 | Win | Win |
Win by 2 | Void | Draw | Win | ||
Win by 1 | Lose | Lose by 1 | Win | ||
Draw | Lose | Lose by 2 | Void | ||
Lose | Lose | Lose by 3+ | Lose |
Void if the match is not completed | |||||
Over | Fesult | Bet result | Over | Result | Bet result |
0.5 | 0 goals | Lose | 0.5 | 0 goals | Win |
1+ goals | Win | 1+ goals | Lose | ||
0.75 | 0 goals | Lose | 0.75 | 0 goals | Win |
1 goal | Half win | 1 goal | Half lose | ||
2+ goals | Win | 2+ goals | Lose | ||
1 | 0 goals | Lose | 1 | 0 goals | Win |
1 goal | Void | 1 goal | Void | ||
2+ goals | Win | 2+ goals | Lose | ||
1.25 | 0 goals | Lose | 1.25 | 0 goals | Win |
1 goal | Half lose | 1 goal | Half win | ||
2+ goals | Win | 2+ goals | Lose | ||
1.5 | 0 or 1 goals | Lose | 1.5 | 0 or 1 goals | Win |
2+ goals | Win | 2+ goals | Lose | ||
1.75 | 0 or 1 goals | Lose | 1.75 | 0 or 1 goals | Win |
2 goals | Half win | 2 goal | Half lose | ||
3+ goals | Win | 3+ goals | Lose | ||
2 | 0 or 1 goals | Lose | 2 | 0 or 1 goals | Win |
2 goals | Void | 2 goals | Void | ||
3+ goals | Win | 3+ goals | Lose | ||
2.25 | 0 or 1 goals | Lose | 2.25 | 0 or 1 goals | Win |
2 goals | Half lose | 2 goals | Half win | ||
3+ goals | Win | 3+ goals | Lose | ||
2.5 | 0 - 2 goals | Lose | 2.5 | 0 - 2 goals | Win |
3+ goals | Win | 3+ goals | Lose | ||
2.75 | 0 - 2 goals | Lose | 2.75 | 0 - 2 goals | Win |
3 goals | Half win | 3 goals | Half lose | ||
4+ goals | Win | 4+ goals | Lose | ||
3 | 0 - 2 goals | Lose | 3 | 0 - 2 goals | Win |
3 goals | Void | 3 goals | Void | ||
4+ goals | Win | 4+ goals | Lose |
General Rules Markets do not consider overtime unless otherwise stated. If a match is interrupted or postponed and is not continued within 48h after initial kick-off date betting will be void. If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting. In the event that a match does not finish in a tie, but overtime is played for qualification purposes, the markets will be settled according to the result at the end of regular time. Winner (incl. overtime) Which team will win the match. Overtime included. 1X2 Which team will win the match. Overtime not included. Over/Under Predict whether the total number of points scored in regular time is over/under a given line. DNB Predict the winner of the match in regular time. If the teams draw, the selection will be voided. Handicap Predict the winner in regular time taking in consideration the handicap in brackets. xth quarter – 1X2 Which team will win the Xth quarter. xth quarter – total Predict whether the total number of points scored in the Xth quarter is over/under a given line. Winning margin Predict by how many points the winning team will win the match. Home Over/Under Predict whether the total number of points scored by Home team in regular time is over/under a given line. Away Over/Under Predict whether the total number of points scored by Away team in regular time is over/under a given line. Handicap (incl. overtime) Predict the winner taking in consideration the handicap in brackets. Overtime included. Over/Under (incl. overtime) Predict whether the total number of points scored in the match is over/under a given line. Overtime included. Home Over/Under (incl. overtime) Predict whether the total number of points scored by Home team is over/under a given line. Overtime included. Away Over/Under (incl. overtime) Predict whether the total number of points scored by Away team is over/under a given line. Overtime included. Odd/Even (incl. overtime) Predict whether the total number of points in the match will be odd or even. Overtime included. Race to x points (incl. overtime) Which team will reach X points in the match first. Overtime included. If a match ends before the Xth point is reached, this market is considered void (cancelled). xth quarter – total Predict whether the total number of points scored in the Xth quarter is over/under a given line. Odd/Even Predict whether the total number of points in regular time will be odd or even. Overtime not included. Winning margin (incl. overtime) Predict by how many points the winning team will win the match. Overtime included. xth point (incl. overtime) Predict which team will score the Xth point. Overtime included. If a match ends before the Xth point is reached, this market is considered void (cancelled). Total (over-exact-under) Predict whether the total number of points in the match will be over, under or equal to a given line. Point range Predict the range of points scored at regular time. Race to x points Which team will reach X points in the match first. Overtime not included. Halftime/fulltime Predict the result at the end of the 1st Half and the final result at regular time. 1st half - winning margin Predict by how many points the winning team will win the 1st Half. Any team winning margin (incl. overtime) Predict by how many points the winning team will win the match. Overtime included. 2nd half - handicap (incl. overtime) Predict the winner of the 2nd Half taking in consideration the handicap in brackets. Overtime included. 2nd half - total (incl. overtime) Predict whether the total number of points scored in the 2nd Half is over/under a given line. Overtime included. 2nd half – 1X2 (incl. overtime) Which team will win the 2nd Half. Overtime included. 2nd half - draw no bet (incl. overtime) Predict the winner of the 2nd Half. If the teams draw, the selection will be voided. Overtime included. 2nd half - odd/even (incl. overtime) Predict whether the total number of points in the 2nd Half will be odd or even. Overtime included. 1st half – 1X2 Which team will win the 1st Half. 1st half - draw no bet Predict the winner of the 1st Half. If the teams draw, the selection will be voided. 1st half – handicap Predict the winner of the 1st Half taking in consideration the handicap in brackets. 1st half – total Predict whether the total number of points scored in the 1st Half is over/under a given line. 1st half - odd/even Predict whether the total number of points in the 1st Half will be odd or even. 2nd half – 1X2 Which team will win the 2nd Half. 2nd half - draw no bet Predict the winner of the 2nd Half. If the teams draw, the selection will be voided. 2nd half – handicap Predict the winner of the 2nd Half taking in consideration the handicap in brackets. 2nd half – total Predict whether the total number of points scored in the 2nd Half is over/under a given line. 2nd half - odd/even Predict whether the total number of points in the 2nd Half will be odd or even. Highest scoring quarter Predict in which quarter will most points be scored. xth quarter – 1X2 Which team will win the Xth quarter. xth quarter - winning margin Predict by how many points the winning team will win the Xth quarter. xth quarter - draw no bet Predict the winner of the Xth quarter. If the teams draw, the selection will be voided. xth quarter – handicap Predict the winner of the Xth quarter taking in consideration the handicap in brackets. xth quarter - odd/even Predict whether the total number of points in the Xth quarter will be odd or even. xth quarter - race to x points Which team will reach X points in the quarter first. Will there be overtime Predict whether overtime will be played in the match. Market will be settled as yes if at the end of regular time the match finishes in a draw, regardless of whether or not overtime is played. Which team wins the jump ball Predict which team will win the jump ball. Winner & total (incl. overtime) Predict the winner and whether the total number of points is over/under a given line. Overtime included. Player points Predict how many points will a player score. Player field goals Predict how many field goals will a player score. Player assists Predict how many assists will a player achieve. Player blocks Predict how many blocks will a player achieve. Player rebounds Predict how many rebounds will a player achieve. Player steals Predict how many steals will a player achieve. Player 3-point field goals Predict how many 3-point field goals will a player score.
Important Possible extra innings are not considered in any market unless otherwise stated. The names of the markets do not reflect the actual terms used in baseball. Please take note of the following legend for the actual terms used in baseball: Settlement and cancellation rules All markets will be cleared according the final result after 9 innings (8 ½ innings if home team is leading at this point) If a match is interrupted or cancelled and won’t be continued on the same day, all undecided markets are considered void. If markets remain open with an incorrect score or incorrect match status which has a significant impact on the prices, we reserve the right to void betting. 1X2 Predict which team will win the match. Winner (incl. extra innings) Predict which team will win the match (incl. extra innings). Which team wins the rest of the match (incl. extra innings) Predict which team will win the rest of the match (incl. extra innings). Handicap (incl. extra innings) The winner of the match adding or subtracting the indicated handicap to the final result (incl. extra innings). Winning margin (incl. extra innings) Predict which team and with how many runs exactly will win from given options. Total (incl. extra innings) Predict whether the total number of runs in the match will be over or under the spread indicated (incl. extra innings). xth inning - 1x2 Predict the result at the end of the inning. xth inning - total Predict whether the total number of runs in the inning will be over or under the spread indicated. Innings 1 to 5 – handicap Which team will lead after the Handicap is applied to the score at the end of the fifth inning. Innings 1 to 5 – total Predict whether the total number of runs at the end of the fifth inning will be over or under the spread indicated. Innings 1 to 5 - 1x2 Predict the result at the end of the first 5 innings. Competitor1 total (incl. extra innings) Predict how many runs will Team 1 score in the match (incl. extra innings). Competitor2 total (incl. extra innings) Predict how many runs will Team 2 score in the match (incl. extra innings). Odd/even (incl. extra innings) Predict if the total number of runs in the match will be odd or even. Zero is considered even. xth run (incl. extra innings) Predict which team will score the Xth run (incl. extra innings) Race to x runs (incl. extra innings) Which team will reach X runs in the match first (incl. extra innings). If an inning ends before the Xth point is reached (incl. extra innings), this market is considered void (cancelled). Total (over-exact-under) (incl. extra innings) Predict whether the total number of runs in the match will be over, under or equal to the allotted line (incl. extra innings). Run range (incl. extra innings) Predict the number of runs in the match (incl. extra innings) When will the xth run be scored (incl. extra innings) Predict when will the Xth run be scored (incl. extra innings). Both teams over x.5 (incl. extra innings) Predict if both teams will score over the spread indicated (incl. extra innings). xth inning – handicap The winner of the inning adding or subtracting the indicated handicap (incl. extra innings). xth inning - competitor1 total Predict how many runs will Team 1 score in the inning. xth inning - competitor2 total Predict how many runs will Team 2 score in the inning. xth inning - competitor1 to score Will Team 1 score run in the inning. xth inning - competitor2 to score Will Team 2 score run in the inning. xth inning - both teams to score Will Both team score runs in the inning. Innings 1 to 5 - competitor1 total Predict how many runs will Team 1 score at the end of 5th inning. Innings 1 to 5 - competitor2 total Predict how many runs will Team 2 score at the end of 5th inning. Will there be an extra inning Predict whether extra innings will be played. Market will be settled as “Yes” if at the end of regular time (After full 9 Innings) the match finishes in a draw, regardless of whether or not overtime (Extra innings) is played. Team to win more innings Predict which team will win more innings the match. 1x2 & total (incl. extra innings) Predict which team will win the match and the total number of points (incl. extra innings). Winner & total (incl. extra innings) Predict which team will win the match and the total number of runs (incl. extra innings). When will the match be decided Market will be settled as “Any extra inning” if at the end of regular time (After a full 9 Innings) the match finishes in a draw, regardless of whether or not overtime (Extra innings) is played. Player to strike out xth time at bat If an intentional walk is signaled, it will count as plate appearance and market is considered void (cancelled) Result of player xth time at bat If an intentional walk is signaled, it will count as plate appearance and market is considered void (cancelled).
Important In case of default, retirement or walkover of any player, all undecided bets are considered void. In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues. If penalty point(s) are awarded by the umpire, all bets on that game will stand. In case of a match is finished before certain points/games were finished, all affected point/game related markets are considered void. Settlement and cancellation rules If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting. If the players/teams are displayed incorrectly, we reserve the right to void betting. If a player retires all undecided markets are considered void. If a match tie-break is played as a deciding set in Best of 3 format, it will be considered as the 3rd set. Every tie-break or Match tie-break counts as 1 game. Winner Who will win the match. Game Handicap The winner of the match adding or subtracting the indicated game spread to the final result. Set Handicap The winner of the match adding or subtracting the indicated set spread to the final result. Total Games Predict whether the total number of games is over/under a given line. A tiebreak is regarded as a game. xth set - winner Who will win the set. xth set game x - winner Who will win the Xth game in the Nth set. xth set game x - first x points winner Who will win the first Y points in the Xth game of the Nth set. xth set game x - xth point Who will win the Yth point in the Xth game of the Nth set. Set handicap The winner of the match adding or subtracting the indicated set spread to the final result. Competitor1 to win a set Will player 1 win a set. Competitor2 to win a set Will player 2 win a set. Any set to nil Any of the sets to finish 6:0 or 0:6. Exact sets The exact number of sets played in the match. Correct score The correct score of the match in terms of sets won by each player. xth set - game handicap The winner of the set adding or subtracting the indicated game spread to the final result. xth set - total games Predict how many games will be played in the set. xth set - odd/even games Predict whether the total number of games at Xth set will be odd (1,3,5,7,9...) or even (0,2,4,6,8...). xth set - will there be a tiebreak Will there be a tiebreak in the set. xth set - correct score The correct score in the set in terms of games won by each player. xth set - race to x games Who will win X games in the Nth set first. xth set - [x]th and [x+1]th game winner Who will win Xth and Yth game in the Nth set. Competitor1 to win exactly 1 set Will player 1 win exactly one set in the match. Competitor2 to win exactly 1 set Will player 2 win exactly one set in the match. Competitor1 to win exactly 2 sets Will player 1 win exactly two sets in the match. Competitor2 to win exactly 2 sets Will player 2 win exactly two sets in the match. Game Handicap The winner of the match adding or subtracting the indicated game spread to the final result. Total Games Predict whether the total number of games played in the match will be over or under the spread indicated. A tiebreak is regarded as a game. Competitor1 total games Predict how many games will player 1 win in the match. Competitor2 total games Predict how many games will player 2 win in the match. Odd/even games Predict whether the total number of games played in the match will be odd (1,3,5,7,9...) or even (0,2,4,6,8...). xth set game x - winner Who will win the Xth game in the Yth set. xth set game x - exact points Predict how many points will be played in the game. (4,5,6 or 7+) xth set game x - to deuce Will there be deuce in the game. xth set game x - odd/even points Predict whether the total number of points played in the game will be odd (1,3,5,7,9...) or even (0,2,4,6,8...). xth set game x - correct score Predict the correct score in the game. xth set game x - race to x points Who will win X points in the game first. xth set game x - first x points winner Which player will win first X points in the game. xth set game x - xth point Which player will win the Xth point. Will there be a tiebreak Will there be a tiebreak in the match. Double result (1st set/match) First set/match winner. Xth set game x - correct score or break Predict the correct score of the game.
1x2 What will the result be at full time Xth period 1X2 Predict the 1X2 result of Xth period. Total goals Predict whether the total number of goals scored at full time is over /under a given line. Xth period total goals Predict whether the total number of goal scored at Xth period is over /under a given line. Handicap You have to predict the final result of the match while taking in consideration the handicap in brackets. For example (0:1.5) indicates that the AWAY team has 1.5 goal advantage, as for (1.5:0) indicates that the HOME team has 1.5 goal advantage. Double chance A double chance bet allows you to cover two of the three Possible outcomes in the match with one bet. Possible options: *1 or X(competitor 1 wins or draw) *1 or 2 (competitor 1 wins or competitor 2 wins) * 2 or draw ( competitor 2 wins or draw) Draw no bet Predict the match result at full time. If the teams draw, the selection will be voided. Possible options: *competitor 1 wins *competitor 2 wins Odd/Even Predict whether the total number of goals in the match would be odd (1,3,5,7,9...) or even (0,2,4,6,8...). Highest score period Predict which period of the match will provide the most score. Possible options: *1st *2nd *3td *equal Xth goal Predict which team will score the Xth goal. Xth period Xth goal Predict which team will score the Xth goal at Xth period time. Xth period odd/even Predict whether the total number of goals at Xth period would be odd (1,3,5,7,9...) or even (0,2,4,6,8...).
Important In the case of a match not being finished all undecided markets are considered void. Golden set is not considered in any of the mentioned markets. Settlement and cancellation rule If a match is interrupted or postponed and is not continued within 48h after initial kick-off date, betting will be void. If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting. Official points deductions will be taken into account for all undetermined markets. Markets which have already been determined will not take deductions into account. Winner Which team will win the match. Xth set winner Which team will win the set. Total points Predict whether the total number of points played in the match will be over or under the spread indicated. Point handicap Predict the winner taking in consideration the handicap in brackets. Exact sets The exact number of sets played in the match. Correct set score Predict the correct score of the match. Xth set total points Predict whether the total number of points played in the Xth set will be over or under the spread indicated. Xth set odd/even Predict whether the total number of points played in the Xth set will be odd (1,3,5,7,9...) or even (0,2,4,6,8...). Xth set xth point Which team will win the Xth point in the Nth set. Xth set race to x point Which team will reach X points in the Nth set first. Competitor1 to win a set Will Team 1 win a set. Competitor2 to win a set Will Team 2 win a set. How many sets will be decided by extra points The number of games played during the match where a final result will be decided by extra points. xth set - point handicap Predict the winner in the Xth set taking in consideration the handicap in brackets. Will there be a 4th set Predict if there will be a 4th set Will there be a 5th set Predict if there will be a 5th set Competitor1 to win exactly 1 set Will Team 1 win exactly one set in the match. Competitor2 to win exactly 1 set Will Team 2 win exactly one set in the match. Competitor1 to win exactly 2 sets Will Team 1 win exactly two sets in the match. Competitor2 to win exactly 2 sets Will Team 2 win exactly two sets in the match.
1X2. The outcome of the match. There are 3 possible outcomes: 1 (the home team wins), X (the teams draw), 2 (the away team wins). Head to Head (HH). The winner of the match considering also possible overtimes. There are 2 possible outcomes: 1 HH (the home team wins), 2 HH (the away team wins). Heads-Up with Handicap (spread). The handicap is given to the favourite team. If you bet on the stronger team, it will need to perform better than the handicap for you to win your bet (the handicap will be preceded by the sign “-“and on the website). The handicap will in fact be subtracted from its final score. Extra time is taken into consideration. Odd/Even. If the number points scored during the match is going to be odd or even. 1X2 1st Half. The outcome of the first half of the match. There are 3 possible outcomes: 1 (considering only the points scored during the 1st Half the home team wins), X (considering only the points scored during the 1st Half the two teams draw), 2 (considering only the points scored during the 1st Half the away team wins). Over/Under (spread). If the total number of points scored during the regular time will be over or under the spread indicated.
1X2 Predict the match result at full time. Possible options:* Home win(1)*draw(X)*Away win(2) Double chance A Double Chance bet allows you to cover two of the three Possible outcomes in the match with one bet. Possible options: *1 or X(Home wins or draw) *1 or 2 (Home wins or Away wins) * 2 or draw ( Away wins or draw) Draw no bet Predict the match result at full time. If the teams draw, the selection will be voided. Possible options: *Home wins *Away wins Winner(incl. super over) Predict the match result at full time(including super over). Possible options:* Home win(1)*Away win(2) Will there be a tie Predict whether there will be a tie at full time. Possible options: *Yes (there will be a tie) *No (there will not be a tie) Xth innings - competitor1 run range Predict the home run range at Xth innings. Xth innings - competitor2 run range Predict the away run range at Xth innings. Xth innings - Home total at xth dismissal Predict whether home total runs at xth dismissal of Xth innings is over/under a given line. Xth innings - Away total at xth dismissal Predict whether away total runs at xth dismissal of Xth innings is over/under a given line. Xth innings overs 0 to x - 1x2 Predict the match result at 0-xth overs of Xth innings. Xth innings overs 0 to x - Home total Predict whether home total runs at 0-xth overs of Xth innings is over/under a given line. Xth innings overs 0 to x - Away total Predict whether away total runs at 0-xth overs of Xth innings is over/under a given line. Xth innings overs 0 to x - competitor1 run range Predict the home run range at 0-x overs of Xth innings. Xth innings overs 0 to x - competitor2 run range Predict the away run range at 0-x overs of Xth innings. Xth innings over x - Home total Predict whether home total runs at Xth innings over x is over/under a given line. Xth innings over x - Away total Predict whether away total runs at Xth innings over x is over/under a given line. Xth innings over x - Home odd/even Predict whether home runs at Xth innings over x is odd/even. Xth innings over x - Away odd/even Predict whether away runs at Xth innings over x is odd/even. Xth innings over x - xth delivery Home total Predict whether home total runs at xth delivery of Xth innings is over/under a given line. Xth innings over x - xth delivery Away total Predict whether away total runs at xth delivery of Xth innings is over/under a given line. Xth innings - Home total Predict whether home total runs at Xth innings is over/under a given line. Xth innings - Away total Predict whether away total runs at Xth innings is over/under a given line. Xth innings - player total Predict whether player total runs at Xth innings is over/under a given line. Total fours Predict whether Total fours is over/under a given line. Total sixes Predict whether Total sixes is over/under a given line. Xth innings over x - Home dismissal Predict whether home dismissal at Xth innings over x is over/under a given line. Xth innings over x - Away dismissal Predict whether away dismissal at Xth innings over x is over/under a given line. Xth innings - player total fours Predict whether player total fours at Xth innings is over/under a given line. Xth innings - player total sixes Predict whether player total sixes at Xth innings is over/under a given line. Xth innings over x - 1x2 Predict the 1X2 result of Xth innings over x. Team with highest score at xth dismissal Predict which team has the highest score at xth dismissal. Most fours Predict which team has the most fours at full time. Most sixes Predict which team has the most sixes at full time. Xth innings - Home total dismissals Predict whether home total dismissals at Xth innings is over/under a given line. Xth innings - Away total dismissals Predict whether away total dismissals at Xth innings is over/under a given line. Xth innings - player dismissal method Predict player dismissal method at Xth innings. Possible options: *fielder catch *bowled *keeper catch *lbw *runout *stumped *other Xth innings over x - Home boundary Predict whether home team scores fours or sixes at Xth innings over x. Xth innings over x - Away boundary Predict whether away team scores fours or sixes at Xth innings over x. Total run outs Predict whether total runs out at full time is over/under a given line. Total extras Predict whether total extras at full time is over/under a given line. 'extras' are runs which are not scored by the batters (including no-balls, wides, byes and leg-byes) Xth innings - xth partnership 1x2 Predict which player in the partnership score more runs at Xth innings. The partnership and consequently the players within the outcomes refer to the two current batters. The winning outcome is reflecting the batter who scores more runs in the affected innings. Possible options: *player 1 (player 1 scores more runs) *draw (both players score same runs) *player (player 2 scores more runs) Xth innings - xth batter out Predict which player will be dismissed first in a partnership. The partnership refers to the two current batters. Xth innings - Home total fours Predict whether home total fours at Xth innings is over/under a given line. Xth innings - Away total fours Predict whether away total fours at Xth innings is over/under a given line. Xth innings - Home total sixes Predict whether home total sixes at Xth innings is over/under a given line. Xth innings - Away total sixes Predict whether away total sixes at Xth innings is over/under a given line. Xth innings - player to score x Predict whether a player will score up to x runs. Possible options: *Yes (player will score no less than x runs) *No (player will score less than x runs) Xth innings overs 0 to x - Home total dismissals Predict whether home total dismissals at Xth innings overs 0 to x is over/under a given line. Xth innings overs 0 to x - Away total dismissals Predict whether away total dismissals at Xth innings overs 0 to x is over/under a given line. Xth day session x - total Predict whether total runs on Xth day session x is over/under a given line. Xth innings - Home total extras Predict whether home total extras at Xth innings is over/under a given line. 'Extras' are runs which are not scored by the batters (including no-balls, wides, byes and leg-byes). Xth innings - Away total extras Predict whether away total extras at Xth innings is over/under a given line. 'Extras' are runs which are not scored by the batters (including no-balls, wides, byes and leg-byes). Xth innings - Home total run outs Predict whether home total run outs at Xth innings is over/under a given line. Xth innings - Away total run outs Predict whether away total run outs at Xth innings is over/under a given line. Xth innings - Home total in the highest scoring over Predict whether home total runs in the highest scoring over at Xth innings is over/under a given line. Xth innings - Away total in the highest scoring over Predict whether away total runs in the highest scoring over at Xth innings is over/under a given line. Xth innings - Home exact runs Predict home exact runs at Xth innings. Possible options: *below x *x *x+1 *x+2 *x+3 *x+4 *more than x+4 Xth innings - Away exact runs Predict away exact runs at Xth innings. Possible options: *below x *x *x+1 *x+2 *x+3 *x+4 *more than x+4 Xth innings - Home top batter Predict home top batter at Xth innings. Xth innings - Away top batter Predict away top batter at Xth innings. Xth innings - Home top bowler Predict home top bowler at Xth innings. Xth innings - Away top bowler Predict away top bowler at Xth innings. Xth innings - Home last player standing Predict which home batter survives the last ball at Xth innings. Please note: If the innings is finished with less than 10 dismissals for home team, the "last man standing" will be the batter who faced the last delivery. Xth innings - Away last player standing Predict which away batter survives the last ball at Xth innings. Please note: If the innings is finished with less than 10 dismissals for away team, the "last man standing" will be the batter who faced the last delivery. Most extras Predict which team scores the most extras at full time. “Extras” are runs which are not scored by the batters (including no-balls, wides, byes and leg-byes). Most run outs Predict which team scores more run outs at full time. Possible options: *Home *Draw *Away Total in the highest scoring over Predict whether total score at the highest scoring over is over/under a given line. Top batter Predict who is the top batter at full time. Top bowler Predict who is the top bowler at full time. Player of the match Predict who is the player of the match. Batter head2head (1x2) Predict who scores more player performance points between player 1 and player 2. Player performance is a score calculated over both the batting and bowling innings for a player, depending on all aspects of the game. A player scores 1 point for each run he scores, 20 for a wicket, 10 for a catch, and 25 for a stumping. Bowler head2head (1x2) Predict who scores more player performance points between player 1 and player 2. Player performance is a score calculated over both the batting and bowling innings for a player, depending on all aspects of the game. A player scores 1 point for each run he scores, 20 for a wicket, 10 for a catch, and 25 for a stumping. All-rounder head2head (1x2) Predict who scores more player performance points between player 1 and player 2. Player performance is a score calculated over both the batting and bowling innings for a player, depending on all aspects of the game. A player scores 1 point for each run he scores, 20 for a wicket, 10 for a catch, and 25 for a stumping. Keeper head2head (1x2) Predict who scores more player performance points between player 1 and player 2. Player performance is a score calculated over both the batting and bowling innings for a player, depending on all aspects of the game. A player scores 1 point for each run he scores, 20 for a wicket, 10 for a catch, and 25 for a stumping. Xth innings - Home odd/even Predict whether home total runs at Xth innings is odd/even. Xth innings - Away odd/even Predict whether away total runs at Xth innings is odd/even. Xth innings - Home to finish with a boundary Predict whether home finish Xth innings with a boundary. Xth innings - Away to finish with a boundary Predict whether away finish Xth innings with a boundary. Which team wins the coin toss Predict which team wins the coin toss. Total ducks Predict whether the total number of ducks is over/under a given line. The market is referring to the amount of players, who score 0 runs in their innings. Total wides Predict whether total number of wides is over/under a given line. Total dismissals Predict whether runs at Total dismissalsis over/under a given line. Team with top batter Predict which team the top batter belong to. Team with top bowler Predict which team the top bowler belong to. Xth innings - any player to score x Predict whether there is a player scoring up to x at Xth innings. Any player to score x Predict whether there is a player scoring up to x at full time. Top batter total Predict whether total runs scored by top batter is over/under a given line. Rabbit total Predict whether the number of runs scored by 11th batter in the combined innings is over/under a given line. Xth innings - Home total wides Predict whether home total wides at Xth innings is over/under a given line. Xth innings - Away total wides Predict whether away total wides at Xth innings is over/under a given line. Xth innings - Home total ducks Predict whether home total number of players who score 0 runs at Xth innings is over/under a given line. The market is referring to the amount of players, who score 0 runs in their innings. Xth innings - Away total ducks Predict whether away total number of players who score 0 runs at Xth innings is over/under a given line. The market is referring to the amount of players, who score 0 runs in their innings. Player total dismissals Predict whether Player total dismissals is over/under a given line. Player total player performance Predict whether total player performanceis over/under a given line. Player performance is a score calculated over both the batting and bowling innings for a player, depending on all aspects of the game. A player scores 1 point for each run he scores, 20 for a wicket, 10 for a catch, and 25 for a stumping. Which team wins the coin toss and the match Predict which team wins both the coin toss and the match. Possible options: *home team *neither *away team Xth innings - 1x2 Predict the 1X2 result of Xth innings. This market is offered only for Test matches and First-Class matches. Most keeper catches Predict which team have the most keeper catches. Possible options: *home *draw *away Most catches Predict which team have the most catches. Possible options: *home *draw *away Most stumpings Predict which team have the most stumpings. Possible options: *home *draw *away Batter head2head (handicap) Predict who scores more player performance points between player 1 and player 2 while take handicap into considerration. Player performance is a score calculated over both the batting and bowling innings for a player, depending on all aspects of the game. A player scores 1 point for each run he scores, 20 for a wicket, 10 for a catch, and 25 for a stumping. Xth innings - xth dismissal method (extended) Predict the method of xth dismissal at Xth innings. Possible options: *fielder catch *bowled *Keeper catch *lbw *run out *stumped *other Xth innings - Home xth dismissal method (extended) Predict the method of home xth dismissal at Xth innings. Possible options: *fielder catch *bowled *Keeper catch *lbw *run out *stumped *other Xth innings - Away xth dismissal method (extended) Predict the method of away xth dismissal at Xth innings. Possible options: *fielder catch *bowled *Keeper catch *lbw *run out *stumped *other
Important All markets (except halftime, first half markets, overtime and penalty shoot out) are considered for regular time only. If a match is interrupted and continued within 48h after initial kick-off date, all open bets will be settled with the final result. Otherwise all undecided bets are considered void. Settlement and cancellation rules If the market remains open when the following events have already taken place: goals, red or yellow-red cards and penalties, we reserve the right to void betting. If the market was opened with a missing or incorrect red card, we reserve the right to void betting. If odds were offered with an incorrect match time (more than 2 minutes), we reserve the right to void betting. If a wrong score is entered, all markets will be cancelled for the time when the incorrect score was displayed. If a match is interrupted or postponed and is not continued within 48 h after initial kick-off date betting will be void. If the team names or category are displayed incorrectly, we reserve the right to void betting. 1X2 Which team will win the match. Overtime not included. Which team wins the rest of the match Predict the result for the rest of the regular time. Next Goal Predict which team will score the Nth goal in the match. Double Chance Predict the match result combining two of the three possible outcomes (1X, X2 or 12). Draw No Bet Predict the winner of the match. If the teams draw, the selection will be voided. Handicap Predict the winner in regular time taking in consideration the handicap in brackets. Over/Under Predict whether the total number of goals scored in the regular time is over/under a given line. Odd/Even Predict whether the total number of goals in the match will be odd or even. No goal counts as even. GG/NG Predict whether both teams will score in the match at regular time. *Yes (GG both teams score) *No (NG any team not to score). 1st Half - 1X2 Which team will win the 1st Half. 1st Half - Which Team Will Win The Rest Which team will win the rest of the 1st Half ignoring the current score. 1st Half - Nth Goal Predict which team will score the Nth goal in the 1st Half. 1st Half - Handicap Predict the winner in 1st Half taking in consideration the handicap in brackets. 1st Half - Total Predict whether the total number of goals scored in the 1st Half is over/under a given line. Overtime - 1X2 Predict the winner in the overtime. Overtime - Which Team Will Win The Rest Predict the result for the rest of the overtime. Overtime - Nth Goal Predict which team will score the Nth goal during the overtime. Overtime - Total Predict whether the total number of goals scored during the overtime will be over/under a given line. Penalty Shootout - Winner Predict the winner in the penalty shootout. Penalty Shootout - Nth Goal Which team will score the Nth goal in penalty shootout.
Important In case of any delay (rain, darkness…) all markets remain unsettled and the trading will be continued as soon as the match continues. Markets do not consider overtime unless otherwise stated. Settlement and cancellation rules If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting. If odds were offered with an incorrect match time (more than 89 seconds), we reserve the right to void betting. If a wrong score is displayed, we reserve the right to void betting for this timeframe. In case of abandoned or postponed matches all markets are considered void unless the match continues in the same NFL weekly schedule (Thursday - Wednesday local stadium time). If the teams are displayed incorrectly, we reserve the right to void betting. Rapid Markets New first down & yards gained by play penalties will not be considered for settlement purposes. In case of no plays, all markets will be settled with the next play or voided if the drive ends before reaching the respective play. In case of the drive ended before the respective play number was reached, all markets for the respective play will be considered void. This includes punts and field goals. Field goal yardage will not be considered for total yards gained in a play. A touchdown is credited as a first down only when the offense scores a touchdown. Player markets All offered players are considered as runners. If no further touchdown is scored, the market will be voided. Players which are not listed are considered as “Competitor1 other player” or “Competitor2 other player” for settlement purposes. Note this does not include players which are listed without an active price. Players of the Defense- or Special team are considered as “Competitor1 d/st player” or “Competitor2 d/st player” for settlement purposes, even if the player is listed as dedicated outcome. Market will be settled based on TV insert and statistics provided by official associations unless there is clear evidence that statistics are not correct. Xth drive play n – play type A sack will be considered as a pass play. Only a forward pass will be taken into consideration for a pass play by definition. Xth drive play n – pass completion Only a forward pass will be taken into consideration for a pass play by definition. Xth drive - result Only offensive plays will be considered for settlement purposes. A drive ending by interception return Touchdown by the defense, end of half or end of game, will be settled with “other”. Winner (incl. overtime) Which team will win the match. Overtime included. Handicap (incl. overtime) Predict the winner taking in consideration the handicap in brackets. Overtime included. Over/Under (incl. overtime) Predict whether the total number of points scored in the match is over/under a given line. Overtime included. 1X2 Which team will win the match. Overtime not included. Double chance Predict the match result combining two of the three possible outcomes (1X, X2 or 12). Draw no bet Predict the winner of the match. If the teams draw, the selection will be voided. Halftime/fulltime Predict the result at the end of the 1st Half and the final result at regular time. 1x2 (incl. overtime) Which team will win the match. Overtime included. Draw no bet (incl. overtime) Predict the winner of the match. If the teams draw, the selection will be voided. Overtime included. Next score (incl. overtime) Predict which team will score next in the match. Overtime included. Odd/even Predict whether the total number of points in the match will be odd or even. No point counts as even. Competitor1 odd/even Predict whether the total number of points scored in the match by Home Team will be odd or even. No point counts as even. Competitor2 odd/even Predict whether the total number of points scored in the match by Away Team will be odd or even. No point counts as even. Home Over/Under (incl. overtime) Predict whether the total number of points scored by Home team is over/under a given line. Overtime included. Away Over/Under (incl. overtime) Predict whether the total number of points scored by Away team is over/under a given line. Overtime included. Odd/even (incl. overtime) Predict whether the total number of points in the match will be odd or even. Overtime included. Race to x points (incl. overtime) Which team will reach X points in the match first. Overtime included. Winning margin (incl. overtime) Predict by how many points the winning team will win the match. Overtime included. Competitor1 odd/even (incl. overtime) Predict whether the total number of points scored in the match by Home Team will be odd or even. No point counts as even. Overtime included. Competitor2 odd/even (incl. overtime) Predict whether the total number of points scored in the match by Away Team will be odd or even. No point counts as even. Overtime included. Highest scoring half Predict in which Half most points will be scored. 1st half - 1x2 Which team will win the 1st Half. 1st half - draw no bet Predict the winner of the 1st Half. If the teams draw, the selection will be voided. 1st half - handicap (2 way) Predict the winner in the 1st Half taking in consideration the handicap in brackets. 1st half – total Predict whether the total number of points scored in the 1st Half is over/under a given line. 1st half - competitor1 total Predict whether the total number of points scored by Home team in the 1st Half is over/under a given line. 1st half - competitor2 total Predict whether the total number of points scored by Away team in the 1st Half is over/under a given line. 1st half - odd/even Predict whether the total number of points scored in the 1st Half will be odd or even. No point counts as even. 2nd Half - 1X2 Which team will win the 2nd Half. 2nd Half - Handicap Predict the winner in the 2nd Half taking in consideration the handicap in brackets. 2nd Half - Total Predict whether the total number of points scored in the 2nd Half is over/under a given line. 2nd half - handicap (incl. overtime) Predict the winner of the 2nd Half taking in consideration the handicap in brackets. Overtime included. 2nd half - total (incl. overtime) Predict whether the total number of points scored in the 2nd Half is over/under a given line. Overtime included. 2nd half - 1x2 (incl. overtime) Which team will win the 2nd Half. Overtime included. 2nd half - draw no bet (incl. overtime) Predict the winner of the 2nd Half. If the teams draw, the selection will be voided. Overtime included. 1st half - competitor1 odd/even Predict whether the total number of points scored in the 1st Half by Home Team will be odd or even. No point counts as even. 1st half - competitor2 odd/even Predict whether the total number of points scored in the 1st Half by Away Team will be odd or even. No point counts as even. 1st half - next score Predict which team will score the next point in the 1st Half. Highest scoring quarter Predict in which quarter will most points be scored. xth quarter - 1x2 Which team will win the Xth quarter. xth quarter - total Predict whether the total number of points scored in the Xth quarter is over/under a given line. xth quarter - draw no bet Predict the winner of the Xth quarter. If the teams draw, the selection will be voided. xth quarter - handicap Predict the winner of the Xth quarter taking in consideration the handicap in brackets. Team with highest scoring quarter Predict which team will win the highest scoring quarter. xth quarter - 1x2 (incl. overtime) Which team will win the Xth quarter. Overtime included. xth quarter - draw no bet (incl. overtime) Predict the winner of the Xth quarter. If the teams draw, the selection will be voided. Overtime included. xth quarter - handicap (incl. overtime) Predict the winner of the Xth quarter taking in consideration the handicap in brackets. Overtime included. xth quarter - total (incl. overtime) Predict whether the total number of points scored in the Xth quarter is over/under a given line. Overtime included.
In the case of a match not being finished all undecided markets are considered void. Settlement and cancellation rules If markets remain open with an incorrect score which has a significant impact on the prices, we reserve the right to void betting. If a match is not completed all undecided markets are considered void. Bullseye counts as red check out colour. 1X2 Who will win the match (draw possible). Winner Who will win the match. Set handicap The winner of the match adding or subtracting the indicated set spread to the final result. Set winner Who will win the set. Total sets Predict whether the total number of sets is over/under a given line. Set handicap The winner of the match adding or subtracting the indicated set spread to the final result. Leg handicap The winner of the match adding or subtracting the indicated leg spread to the final result. Total legs Predict whether the total number of legs is over/under a given line. Odd/even sets Predict whether the total number of sets would be odd (1,3,5,7,9...) or even (0,2,4,6,8...). xth set - which player wins the rest Predict which player will win the rest of Xth set. xth set - leg handicap The winner of the set adding or subtracting the indicated leg spread to the final result. xth set - total legs Predict whether the total number of legs at Xth set is over /under a given line. xth set - odd/even legs Predict whether the total number of legs at Xth set will be odd (1,3,5,7,9...) or even (0,2,4,6,8...). xth set - correct score (in legs) The correct score in the set, in terms of legs won by each player. xth set leg x - winner Predict the winner at leg x in Xth set. xth set leg x - total darts Predict how many darts will be thrown in the leg. xth set leg x - point range on xth visit Predict how many points will be scored on 1st visit in the leg. xth set leg x - checkout score Predict if the checkout score in the leg will be over/under 41+ points. xth set leg x - checkout colour Predict if the checkout colour in the leg will be Red or Green. Most 180s Which player will score more 180s. xth player to score a 180 Predict which player will score a 180 first on a single visit. 180s handicap Predict which player will score more 180s in the match adding or subtracting the indicated spread. Total 180s If the total number of 180s thrown in the match will be over or under the indicated spread. Competitor1 total 180s Predict how many 180s will player 1 score in the match. Competitor2 total 180s Predict how many 180s will player 2 score in the match. xth set leg x - any player to score a 180 Predict if any player will score 180 in the leg. xth set leg x - competitor1 to score a 180 Predict if player 1 will score 180 in the leg. xth set leg x - competitor2 to score a 180 Predict if player 2 will score 180 in the leg. Correct score (in sets) The correct score in the match in terms of sets won by each player.
General Rules If your selected player does not take part in the tournament, bets will be made void. If he or she has teed off, bets will stand. Any Non Runners in Major Championship events (Ante post) will be classed as non runners, with stakes refunded. For Team Event participation, all players that attend the opening ceremony will be classed as competitors. Golf Majors - The 4 Majors are the US Masters, USPGA, US Open and the Open Championship. Where a market indicates in all 4 Majors i.e Tiger Woods to be top 10 in All 4 Majors Inc Ties, the number of starts made in Majors is irrespective for these markets. If a player doesn't compete in all 4 Majors bets will be deemed losing bets. Any Golf events that do not take place within the same calendar year as quoted within the market, e.g. 'US Masters 2020 Outright' will be made void. Any tournament outright's that are abandoned without an official result/winner being declared by the Tours Governing Body will be made void. All golf tournaments offered are available with 'Other Player on Request' Outright Winner You're betting on: which player will win the tournament The tournament winner will be the player that receives the trophy, as long as an official result is confirmed by the governing Golf Tour. The result of any playoff to determine this will count, however if there is no further play after a bet has been placed, it will be made void. In the case of any abandonment to a round, whereby all scores are cancelled and nullified, then all bets struck after the start of the round in question will be made void. Dead heat rules apply for placings. Some Tours don’t declare a winner via a playoff if lowest score is tied, and thus will revert to dead-heat rules for settlement purposes if a solo winner isn’t declared. Hotshots This market will be settled in line with rules for the “Outright Winner” market. Qualifying Tournaments Outright Rules apply. If a player tees off in the event, then they are deemed to have taken part. If there is one overall winner declared for the event, the outright market will be settled accordingly, either via the official scores or after the playoff. If multiples places/spots are available for the Qualifying event, and players playoff for these positions, where one sole winner isn't declared, bets will be settled on the official event scores, and not which multiple players qualify. Without Player X/Without Big 2,3,4, etc The tournament winner will be the player that receives the trophy. The result of any playoff to determine this will count, however if there is no further play after a bet has been placed, it will be made void. Bets settled on leaderboard after specified player(s) excluded Dead heat rules apply for placings. Round Leader Market You're betting on: which player will be top of the leaderboard at the end of the named round Bets will be settled on the official scores after the designated round has been completed. Each way terms will be stipulated on the market. Dead heat rules apply to both win and placed positions. For example, a player ties for 3rd with 5 other players, i.e. 5 players all tied 3rd, a 1/5th reduction to winnings would apply to markets where 3 places are offered. First Round Leader Early/Late Starters You're betting on: who will be the first round leader in the respective part of the draw, according to the official site of that tour (European or PGA Tour). If any delays which cause tee times to be altered/adjusted then bets on the respective markets will be made Dead Heat Rules may apply to both win and place positions 'Early' Starters refers to players in the first half of the draw, and 'Late' Starters the second half. 1st Tee/10th Tee - 1st tee refers to players starting their round on the 1st tee, and 10th tee refers to players starting their rounds on the 10th tee. First Round Dual Forecast Nominate the 2 golfers to finish 1st and 2nd after the completion of the 1st Round. Dead Heat rules may apply. 18 Holes must be officially completed for bets to stand. Place 1st 5/10/20/30/40 etc. You're betting on: the selected player finishing in the Top 5, 10, 20 30 or 40 etc. Top 10 and Top 20 markets will be available on all full field European and PGA events. The Outright each way terms at the start of the tournament will determine the places for place betting. Dead heat rules apply. For instance in top 20 betting, a player ties for 20th with 5 other players, i.e. 6 players all tied 20th, a 1/6th reduction to winnings would apply. If 2 players tied for 10th in top 10 betting then a ½ reduction would occur To Make/Miss Cut You're betting on: the selected player either making or missing the 'cut' of the tournament If your selected player does not take part in the tournament, bets will be made void. If he or she has teed off, bets will stand. Bets will be settled according to the results published by the Official site of that Tour, ie PGAtour.com or Europeantour.com If your player withdraws or is Disqualified before the cut has been made, then bets will be deemed losers. To Finish Last You're betting on: which player will finish last in the stipulated Golf event Players must fully complete the official number of holes in the event. Any player who withdraws or gets disqualified in the event, then bets on those players will be deemed as losing bets. Dead-heat rules may apply. Two Chances To Win You're betting on: whether one of the two named players will win the tournament In the event of one or more or the selections being a non-runner, bets will revert to the remaining selections, at the prices they're in the Outright market. Three Chances To Win You're betting on: whether one of the three named players will win the tournament In the event of one or more or the selections being a non-runner, bets will revert to the remaining selections, at the prices they're in the Outright market. Tournament Match Betting You're betting on: which player will achieve the highest placing at the end of the tournament. Bets will stand irrespective of the amount of holes played, as long as an official Trophy presentation occurs. If both players miss the cut, then the player with the lowest score after the cut has been made, will be declared the winner. If all players fail to complete a particular round for any reason the winner is the player with the lowest total score after the previous round. - If a player withdraws without playing a shot all bets will be void. If a player is disqualified or withdraws during any round they will be settled as a loser providing the other player completes that round. If a player is disqualified or withdraws after the cut has been made and his opponent has already missed the cut, the disqualified player is deemed the winner. Players must complete 1 hole for bets to stand, otherwise bets will be void. In the event of a tie, match bets will be void. Tournament Group Betting (inc. Top European, U.S., U.K. etc.) You're betting on: which player will achieve the highest placing at the end of the tournament from the group named. Players are grouped together for betting purposes only. If the selected player does not play, the bet will be void and Tattersalls Rule 4(c) will apply. Dead Heat Rules apply except if a winner is decided by a play-off. Match Betting Handicap You're betting on: which player will achieve the lowest score at the end of the tournament after the stated handicap has been applied. If all players fail to complete a particular round for any reason, the winner is the player with the lowest total score + or – the handicap after the previous round. In match handicap betting if a player withdraws without playing a shot all bets will be void. If a player is disqualified or withdraws during any round they will be settled as a loser providing the other player completes that round. If a player is disqualified after the cut has been made and his opponent has already missed the cut, the disqualified player is deemed the winner. Players must complete 1 hole for bets to stand, otherwise bets will be void. 18 Hole Betting (2 ball/3ball) You're betting on: which player will achieve the lowest score (from the stated players) over 18 holes If all players do not start then pairings or groups will be void. If a player withdraws or is disqualified during the round, the other player is deemed the winner. If both players withdraw or are disqualified during the round, bets will be made void. In 2 ball betting a price will be offered for the tie and dead heat rules will apply for 3 ball betting. In modified Stableford events the bets will be settled on the points scored and not the strokes taken. In the event that pairings or groups change, then all bets will be made void. Players must complete 1 hole for bets to stand, otherwise bets will be void. Scramble/Modifield Alternate Shot/ Better ball Each is a type of round that can be played depending on the competition. You're betting on: which player/team will achieve the lowest score (from the stated players) over 18 holes. Golf Enhanced Accumulator You're betting on: whether the stated players will win their respective 2 balls. All nominated players must win their respective 2 balls Outright. If there is a tie in any of these 2 balls, then the Enhanced Accumulator will be deemed a loser. Both players must tee off in the stipulated round in the 2 ball for bets to count. Should any of the advertised 2 Balls in the bet not take place, the bet will stand with a win reduction on the remaining selections. If possible we will try contact you beforehand and give you the opportunity to void the bet, if we don't contact you or you don't specify before the start time of the first event that you would like your bet voiding then the bet will stand. If a player withdraws or is disqualified during the round, the other player is deemed the winner. If both players withdraw or are disqualified during the round, bets will be made void. In modified Stableford events the bets will be settled on the highest points scored and not the strokes taken. In the event that pairings or groups change, bets will still stand. Players must complete 1 hole for bets to stand, otherwise bets will be void in that leg of the Accumulator. These rules apply for Mythical 2 ball enhanced accumulators also Boosted Treble You're betting on: whether the stated players will win their respective mythical 2 balls. All nominated players must win their respective mythical 2 balls Outright. If there is a tie in any of these 2 balls, then the Enhanced Accumulator will be deemed a loser. All players must tee off in the stipulated round in the mythical 2 ball for bets to count. Should any of the advertised mythical 2 Balls in the bet not take place, the bet will stand with a win reduction on the remaining selections. Player to win on tour You're betting on: the selected player winning on the stipulated tour for the selected season Player must play a minimum of 10 events on that tour for bets to stand, otherwise they will be void Individual events only will count, team events do not count Team Events: Top Points Scorer You're betting on: which player will achieve the highest number of points; either overall or for their team. In the event of any ties Dead Heat rules will apply to all top points scorer markets. Team events with Top Points scorers include Ryder Cup, Solheim Cup, Walker Cup, Presidents Cup, EurAsia Cup and PGA Cup Ryder Cup: Top Euro/USA Points and Europe/USA to win the Ryder Cup You're betting on: which team will win the Team Event and which player will achieve the highest number of points for their team Dead Heat rules do not apply in this market, all winning bets will be paid inclusive of ties. Ryder Cup: Team Competitions To Get Selected amount of Points You are betting on whether the player will get the selected amount of points in the event. Bets stand regardless of the amount of matches the selected player may play in. 36 Hole 3 Balls You're betting on: which player will achieve the lowest score (from the stated players) over the first 36 holes of the tournament. If all players do not start then pairings or groups will be void 36 hole 3 Balls will be offered about threesomes playing together over the first two rounds. In the event that these groups change, then bets will be made void In modified Stableford events the bets will be settled on the points scored and not the strokes taken. Dead Heat rules may apply Players must complete 1 hole for bets to stand, otherwise bets will be void. Mythical 2/3 Balls You're betting on: which player will achieve the lowest score (from the stated players) over 18 holes If all players do not start then pairings or groups will be void Bets will be on either two or three players, paired up together, who may not necessarily be paired in official groupings. In modified Stableford events the bets will be settled on the points scored and not the strokes taken. If a player withdraws or is disqualified during the round, the other player is deemed the winner. If both players withdraw or are disqualified during the round, bets will be made void. Players must complete 1 hole for bets to stand, otherwise bets will be void. 2-ball Tie No Bet You're betting on: which player will achieve the lowest score (from the stated players) over 18 holes. Both players must tee off for bets to stand. If a player withdraws or is disqualified during the round, the other player is deemed the winner. If both players withdraw or are disqualified during the round, bets will be made void. In modified Stableford events the bets will be settled on the points scored and not the strokes taken. In the event of both players returning the same score over 18 holes, then all bets will be void. Players must complete 1 hole for bets to stand, otherwise bets will be void. 2-ball/Mythical 2-ball To Win By Shots You're betting on: How many shots will the selected player win his match by. Both players must complete 18 holes for bets to stand. If a player withdraws or is disqualified, then bets will be made void. Next Hole Winner You're betting on: which player will shoot the lowest score on the selected hole. In markets involving just 2 players, if both players shoot the same score then that will be resulted as a Tie. In markets involving 3 players, if two players tie on the lowest score of the three, then that will be resulted as Any Other. Next Hole Score You're betting on: the score for each quoted player on the next hole. Birdie or Better will be settled as a winner if the player scores under par for the hole. Par will be settled as a winner if the player scores exactly par for the hole. Bogey or Worse will be settled as a winner if the player scores over par for the hole. Bets will be made void if for any reason the player does not play the hole quoted. Next Hole Score Combined You're betting on: the combination of the scores of the two quoted players on the next hole. Both to Birdie or Better will be settled as a winner if both players score under par for the hole. Either to Birdie or Better will be settled as a winner if either or both players score under par for the hole. Neither to Birdie or Better will be settled as a winner if neither of the players score under par for the hole. Both to Par will be settled as a winner if both players score exactly par for the hole. Either to Par will be settled as a winner if either or both players score exactly par for the hole. Neither to Par will be settled as a winner if neither of the players score exactly par for the hole. Both to Bogey or Worse will be settled as a winner if both players score over par for the hole. Either to Bogey or Worse will be settled as a winner if either or both players score over par for the hole. Neither to Bogey or Worse will be settled as a winner if neither of the players score over par for the hole. Bets will be made void if for any reason both players do not play the hole quoted. Next 3 Hole Winner You're betting on: which player will shoot the lowest combined score on the selected 3 holes. The 3 hole selections will be Index 1 -Holes 1,2,3: Index 2 - Holes 4,5,6: Index 3 - Holes 7,8,9: Index 4 - Holes 10,11,12: Index 5 - Holes 13,14,15 and Index 6 - Holes 16,17,18. If both players shoot the same combined score then that will be resulted as a Tie. Next Hole Nearest in Regulation You're betting on: which player will be nearest in Regulation to the selected hole. Regulation is: On the Green in 1 shot on a par 3, 2 shots on a par 4 or 3 shots on a par 5. If both/All players miss the green in regulation, then bets will be void. If a player hits a green in 1 on a par 4, or 2 on a par 5, and is nearer than his opponent, then he will be deemed the winner. Bets will be settled according to the Official Website of the Tour involved. Where no exact result is determined via the Official Website, then TV pictures will be used to determine the outcome. Selected Hole Specials You're betting on: what will happen over the entire tournament, i.e. Spieth to Birdie 15th Hole all 4 Rounds. All 4 Rounds of the Tournament must be completed otherwise bets will be void. Any changes to the Par of the nominated hole, then bets on that hole will be made void. Bets will be deemed losers if a Player Misses the cut, gets Disqualified or withdraws, provided they have teed off in the Tournament. Any fairway related markets must finish on the stipulated hole including Price Boosts. Head to Head You're betting on: which player will shoot the lowest score on the selected hole. If both players shoot the same score then that will be resulted as a Tie. Any Player Under Par/Any Player Over Par You're betting on: any of the three players named in the event to score under/over par on the selected hole. Lowest 18 Hole Event Score You're betting on: Which player will have the lowest 18 hole score in the tournament. Both players must hit 1 stroke for bets to count. Bets void if both players have the same lowest score Lowest Round Score You're betting on: Which player will have the lowest 18 hole score in the specified round. Dead Heat Rules may apply to win and place positions. Finishing Positions You're betting on: what will the official final finishing position of the selected player be. This market will be settled on the Official Finishing position of the player, regardless of tied-for places. For instance, if 4 Players were to tie for 16th position, each player would be considered to have finished in 16th place. Tournament Trios You're betting on: Which of the 3 players will have the lowest event total? Dead Heat Rules may apply. All three golfers must complete the 1st hole for bets to stand, otherwise bets are void. In the case of a withdrawal, or disqualification, then the player will be deemed as a loser, providing he has teed off in the Event Where a playoff is used to determine a winner, the playoff winner will be settled as the winning selection in the Tournament Trio market. Round by Round Improver You're betting on: whether the stated player will improve their previous round score in each subsequent round 72 Holes must be played in the event otherwise bets will be void. Selected player must improve their previous round score in each round for bets to win. Example - Round 1 75, Round 2 73, Round 3 70 and Round 4 68 would be a winning bet. Ties in any round would be deemed a losing bet. Example - Round 1 75 Round 2 69 Round 3 69 Round 4 68 would be a losing bet. Players must make any cut, and play all 4 rounds for bets to stand. If a player misses the cut then bets taken on that player will be deemed as losers. Straight/Dual Forecast You're betting on: players coming 1st and 2nd in the tournament (either order for dual forecast) For straight forecasts, players must come 1st and 2nd in the specified order, and in Dual forecasts players must come 1st or 2nd in either order. Dead-heat rules may apply. Both players must tee off for bets to stand; otherwise bets will be made void on that selection. In the event of a tie for second place, Dead heat rules will apply, i.e. a 4 way tie for second place will mean the bet will be settled at a 1/4 of the original stake. Round 1 Leader Dual Forecast You're betting on: players coming 1st and 2nd in the first 18 holes (either order for dual forecast) Dead-heat rules may apply. Both players must tee off for bets to stand; otherwise bets will be made void on that selection. The full first round must be completed by both players for bets to stand. Golf Match treble You are betting on a Golf Match treble. Your selection must be the clear winner against the opponents stated i.e. a lower score than the other two players 65 vs 66 & 67. Any tie i.e. 65 v 65 v 66, then bets will be losers. Any tie i.e. 65 v 65 v 66, then bets will be losers. Your player must also achieve the stated Over Birdie line and Under Bogey line in the selection for the treble to be a winner. Any Eagles or better will count for the Birdies, and any Double Bogeys or worse will count for the bogeys Player Performance Bets You are betting on: How many birdies or Bogeys the player will have in the selected rounds. Any Eagles or better will count for the Birdies, and any Double Bogeys or worse will count for the bogeys Any change of Hole par during the round, then all bets will be made void The selected player must complete the nominated 18 holes for bets to stand. Any withdrawal or disqualification during the round, then bets will be made void on that player Bets are on the stipulated round only, playoffs do not count as part of the bet. Tee Shot to Hit Fairway You are betting on: Will the ball land in the fairway on the selected hole (Par 4 or Par 5) from the tee shot. This will be settled on the finishing position of the ball from the tee Shot. bets will settled in accordance to the official Golf Tour site. Where no exact result is determined via the Official Website, then TV pictures will be used to determine the outcome Par 3's do not count. Ball must land in the fairway of the selected hole Hole 1 Tee Shot to Hit Fairway You are betting on: Will the ball land in the fairway from the tee shot on the Hole 1 of Round 1 only. Rd 1 Hole 1 Only. If any players tee shots (or subsequent second shot) aren't shown on TV or where no result can be determined via shottracker or shotlink, then bets will be settled at reduced odds on the remaining selections. To Hit the Green in 2 or 3 Shots This will be settled on the finishing position of the ball from the second or third shot. Bets will settled in accordance to the official Golf Tour site. Where no exact result is determined via the Official Website, then TV pictures will be used to determine the outcome To hit the green in Regulation Regulation is: On the Green in 1 shot on a par 3, 2 (or less) shots on a par 4 or 3 (or less) shots on a par 5. The ball must finish on the Green Bets will settled in accordance to the official Golf Tour site. Where no exact result is determined via the Official Website, then TV pictures will be used to determine the outcome To Hit Shot inside Specified Distance Bets will settled in accordance to the official Golf Tour site. Where no exact result is determined via the Official Website, then TV pictures will be used to determine the outcome. Shots must finish on the Green to be counted as . Bets missing the green ie Fringe/Rough/Bunker etc but inside the nominated distance will be deemed as losing bets. Player Round Scores If there is a change in Par to the course (i.e. the course changed to a par 71 instead of a 72), then all bets on the respective round scores will be made void Wire to Wire Winner You’re betting on your selected player leading after rounds 1, 2 & 3 (ties included) and winning the tournament. All 72 Holes must be completed, in the event of a reduction in the number of Rounds/Holes played all bets will be made void. All To Finish T5/10/20 Inc Ties You are betting on: all named golfers in the selections coming either top 5, top 10 or top 20 including ties, at the completion of the event. Match Play Events You're betting on: Overall winner of the Matchplay Outright. Placed positions will be deemed as – Runner Up -2nd Position, Losing Semi-Finalists – 3rd Position, Losing Quarter-Finalists – 5th Position. Dead Heat rules may apply depending on the number of Each Way places offered. Players must complete 1 hole for bets to stand, otherwise bets will be void. Match Winner – You are betting on the outcome of the Match winner. In some formats, a Tie may be a viable outcome, in which case a price for the Tie (after 18 holes) will be available, but in other outcomes, the match will go to sudden death and a winner will be decided, with no tie. Players must complete 1 hole for bets to stand, otherwise bets will be void. Match Winner Tie No Bet – You are betting on the outcome of the Match winner, if the Match ends All Square (Tie) then bets on the market will be made void. To Win by Holes – Bet on the selected player to win by holes. E.g. – McIlroy to win by 4 or More Holes would win if McIlroy winning margin was at least 4 holes, i.e. 4 &2, 4 & 3, 5 & 3 5 & 4 etc. Result After 9 Holes – What will the match result be after 9 holes have been completed. 1st to go 1 up – Which player/Team will be the first in the match to lead 1 up. Match Finishing Hole – What hole will the match end on. To Win X Hole – What will the outcome of the selected hole be. Result After 9 Holes & Match – What will the result of the match be after 9 holes, and then at the completion of the match. Belgian Knockout 2019 For settlement of 36 hole stroke play winner, bets will be settled on the entire fields scores, irrespective of their tee times. Dead heat rules may apply to both win and placed positions. Driving Skins Relief Match Match Betting - You are betting on who has won the most cash at the end of the match. Dead Heat rules may apply. Longest Drive - Which player will have the official longest drive on the selected hole. Markets will be settled via PGATour.com. Most Money Won After 9 Holes - You are betting on who has won the most cash at the end of the specified holes - Dead Heat Rules Apply. Most Money Won - Which team will win the most money on the selected holes - Dead heat rules will apply if equal amounts are won. Most Money Won on Holes 17 & 18 - Which team will win the Most money on Holes 17 and 18 Combined. Only these 2 holes count. If extra holes is used to determine overall winner, this will count for money combined on holes 17 and hole 18. Price Boosts/Hole Price Boosts/Round Price Boosts Bets void should the selection not take place Once a golfer tees off all bets will stand Please also refer to market rules where the selection has been boosted from Match/Win/Player/Round Specials Bets void should the selection not take part Any score/hole specials shall be settled from official result e.g PGA Tour site Dead heat rules may apply to tied positions/scores Once a golfer tees off all bets will stand. Without Favourite You’re betting on who will win the round/tournament without the favourite. Bets void should the selection not take place Dead heat rules may apply to tied positions Once a golfer tees off all bets will stand. Nationality vs Field You’re betting on the specified Nationality vs ‘the field’ – E.g USA vs The Field Bets void should all the selections from that nation not take part ‘The Field’ = any other runner not from the specified nation e.g USA vs all none-USA Bets settled from official site e.g PGA Tour site Once a golfer tees off all bets will stand. Winning Margin You’re betting on the specified winning margin of the player Bets void should the selection not take part Bets settled from official site e.g PGA Tour site Once a golfer tees off all bets will stand. Nationality of Winner You’re betting on the specified Nationality of the winner Bets void should all the selections from that nation not take part Bets settled from nationality on official site e.g PGA Tour site Once a golfer tees off all bets will stand. Cross Sports RequestABet Please refer to rules from other sports markets involved in the selection Bets void should one of the selections not take part Once a golfer tees off all bets will stand Four Chances To Win Bets void should one of the four selections not take part here Once a golfer tees off all bets will stand Player Driving Distances All driving distance bets from the tee, must finish in the fairway unless otherwise stated. I.e Tiger Woods to drive 350 yards+, any tee shot finishing 350+ yards off the tee must finish in the fairway for bets to be classed as a winner. Bogey Free Event You're betting on: Will the selected player have a bogey free event. Any event where the player doesn't drop at least one stroke to par. 72 holes must be completed or bets will be deemed void for this market. Handicap Betting Players must play 72 holes or bets on that selection will be a loser. Simply subtract the players handicap from their final 72 hole score - e.g McIlroy scores 280, with a handicap of -2, his final handicap score would be 278. Each Way 1/4 odds for 1st 3 places. Dead Heat rules may apply to both win and placed positions. To Play in the Final Group in Round 4 Select the player to play in the final/last group of Round 4. All 4 rounds must be played for bets to stand. Modified Stableford Events Where the official Tour declares events as (modified) Stableford events and not strokeplay events, all bets will be settled on the points gained or lost by the player (Stableford system) and not on what strokeplay score they may achieve. PGA Tour Championship All bets will be settled on the actual scores unless it is stated that the pre event handicaps count (FedEx Cup pre event handicaps given to all 30 players). All 2 balls and mythical 2 balls will be settled as normal with no handicaps applied. FEDEX Cup All bets in this event will be settled using the handicap system put in place for the event. To Make The Team Markets Nominate a player to make the selected Events team. Bets will be settled on which players are part of the Opening Ceremony as members of the Side.
For outright betting if your selected player does not play your bet will be made void, except in the case of World Championship bets, which will be classed as ante post. If the match starts but is not completed, the player progressing to the next round will be classed as the winner. Snooker We offer the following bets on snooker: To Qualify for the World Championship You're Betting On: The named player to qualify for the main tournament of the World Snooker Championship in the specified year. If the World Championship doesn’t take place in the specified year, bets will be void. Match Result Bets settled on the official result of the fixture Should a player retire for any reason during the match, bets on that player shall be settled as a loser If the match starts but is not completed, the player progressing to the next round will be classed as the winner Price Boost Any bets on Price Boosted selections shall follow the same rules as the original market they have been boosted from Should any selection in your bet not take place/take part in the event then the entire selection shall be settled as void Total Frames You’re betting on: how many frames there will be in total in the entire fixture/event Should the match be abandoned/cancelled for any reason before or during the event bets shall be settled as void High Break Next Frame You’re betting on: which player will make the highest break in the next frame Should the ‘Next Frame’ not happen for any reason, bets shall be void Should it be a tie, where ‘Tie’ has not been quoted bets shall be settled as a dead heat Correct Score You’re betting on: what the correct score will be. If the match starts, but is not completed, correct score bets will be made void. Handicap betting You’re betting on: who will win the match given the stated number of frames handicap start. If the match starts, but is not completed, handicap betting bets will be made void. Session Winner You’re betting on: who will be the designated session winner Settlement will be based on, and upon completion of, the intended scheduled number of frames in the session. Highest Break (Match) You’re betting on: who will make the highest break in the match. If the match starts, but is not completed, highest break bets will stand as long as one frame has been completed. Player A constitutes the first named player in the match title, e.g. O'Sullivan v Selby - Player A would be O'Sullivan, Player B would be Selby Highest Break (World Championship - Crucible Only) You’re betting on: who will make the highest break in the Tournament. In the event of a dead heat, dead heat rules will apply. Highest Break Score You’re betting on: what the highest break in the match will be. If the match starts, but is not completed, all highest break bets will be made void. Next/Current Frame Winner You’re betting on: who will win the next/current frame of the match. If a frame starts but is not completed then all bets on that frame will be made void. In the event of a re-rack all bets stand. First Colour Potted You’re betting on: which colour will be the first to be potted in the frame. If there is no television coverage to verify the result of any market that has already been offered, bets will be made void. If there is a re-rack and a colour has already been potted, bets will stand on that colour. Fouls do not count. Bets will be settled on the first legal potted colour. First Red Potted You’re betting on: which player will pot the first red in the frame. If there is a re-rack and a red has already been potted, bets will stand. Bets only stand for the first legal red potted, foul shots do not count. First Red in which Pocket You’re betting on: which pocket will the first red be potted The 'bottom' pockets will be defined as the pockets nearest the black spot along the bottom cushion (as when viewing a table on TV coverage) If there is a re-rack and a red has already been potted, bets will stand. Bets only stand for the first legal red potted, foul shots do not count. Total Points You’re betting on: how many points will be scored in the frame in total between both players. If there is a re-rack any points scored prior to the re-rack will not count. 50/100 break You’re betting on: whether there will be a 50 or a 100 point break in the frame. Player A constitutes the first named player in the match title, e.g. O'Sullivan v Selby - Player A would be O'Sullivan, Player B would be Selby Total 50/100 Breaks You’re betting on: how many 50/100 breaks there will be in the match. If the match starts, but is not completed, total 50/100 bets will be made void. Player A constitutes the first named player in the match title, e.g. O'Sullivan v Selby - Player A would be O'Sullivan, Player B would be Selby Name The Finalist You’re betting on: which two players will contest the final. To Reach The Final You’re betting on: whether the nominated player will reach the final. Nationality of Winner You’re betting on: what will be the nationality of the player who wins the tournament? Bets will be settled based on the nationalities stated on the official World Snooker website.- If the winning nationality is not quoted in the betting, “any other nationality” will be settled as the winner. If the winning nationality and “any other nationality” are not quoted, bets will be void. First Time Winner? You're betting on: will the outright winner be someone who hasn’t previously won this tournament. Lists of previous tournament winners can be found on the official World Snooker website. First 4 (or) 8 frames - Outright and Correct score You’re betting on: which player will be winning at these stages of the match (4 or 8 frames). Correct score bets are on what the score will be at these stages. Winning Quarter You’re betting on: which quarter of the draw will include the outright winner of the tournament. Quarter Betting You’re betting on: which player will win their quarter of the tournament (and progress to the semi-finals). Century Betting You’re betting on: which player will make a Century break in the next frame and/or the match. Total Centuries will be settled as the total amount of Century Breaks made in the match A Century Break is a score of 100 points or more within one visit at the table without missing a shot Player Most Centuries You’re betting on: which player will make the most centuries from those listed. Only the listed players count Market void if any player is a non-runner Dead Heat Rules Apply A Century Break is a score of 100 points or more within one visit at the table without missing a shot Match Most Centuries You’re betting on: which player will make the most centuries in the match. Only the listed players count Market void if any player is a non-runner Dead Heat Rules Apply where 'Tie' is not offered in the betting A Century Break is a score of 100 points or more within one visit at the table without missing a shot Pool Who will win next rack? You’re betting on: which player will win the next rack. Who will win the lag? You’re betting on: which player will win the lag. Number of balls potted from the break You’re betting on: how many balls will be potted from the break. The white ball does not count Set "X" - Next Frame Winner You’re betting on: who will win the stated frame. If the set clock runs out while a frame is still being played, bets on this frame will be void. If the stated frame does not take place, bets will be void. If there is no television coverage to verify the result of any market that has already been offered, bets will be made void. Mosconi Cup Win Outright You’re betting on: Which team will win the Event outright. Handicap You’re betting on: Which team will win the Event outright, once the Handicap has been taken into account. Correct Score You’re betting on: Which team will win Event final correct score. Day Winner You’re betting on: Which team will win the specified day outright. Race to X Points You’re betting on: Which team will reach the specified number of points first. Top Points Scorer You’re betting on: Which player(s) will gain the Most Points in the event. Dead Heat rules may apply. Golden Break You’re betting on: A Golden Break is defined as the 9 Ball being potted from the break.
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